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NF:d3d11.ID3D11VideoContext.VideoProcessorGetOutputBackgroundColor |
ID3D11VideoContext::VideoProcessorGetOutputBackgroundColor (d3d11.h) |
Gets the current background color for the video processor. |
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mf\id3d11videocontext_videoprocessorgetoutputbackgroundcolor.htm |
mf |
B22666BC-EADF-4812-B299-1EA45F1943C4 |
12/05/2018 |
ID3D11VideoContext interface [Media Foundation],VideoProcessorGetOutputBackgroundColor method, ID3D11VideoContext.VideoProcessorGetOutputBackgroundColor, ID3D11VideoContext::VideoProcessorGetOutputBackgroundColor, VideoProcessorGetOutputBackgroundColor, VideoProcessorGetOutputBackgroundColor method [Media Foundation], VideoProcessorGetOutputBackgroundColor method [Media Foundation],ID3D11VideoContext interface, d3d11/ID3D11VideoContext::VideoProcessorGetOutputBackgroundColor, mf.id3d11videocontext_videoprocessorgetoutputbackgroundcolor |
d3d11.h |
Windows |
Windows 8 [desktop apps \| UWP apps] |
Windows Server 2012 [desktop apps \| UWP apps] |
Windows |
19H1 |
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Gets the current background color for the video processor.
A pointer to the ID3D11VideoProcessor interface. To get this pointer, call ID3D11VideoDevice::CreateVideoProcessor.
Receives the value TRUE if the background color is a YCbCr color, or FALSE if the background color is an RGB color.
A pointer to a D3D11_VIDEO_COLOR structure. The method fills in the structure with the background color.