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NN:d3d11.ID3D11ClassInstance |
ID3D11ClassInstance (d3d11.h) |
This interface encapsulates an HLSL class. |
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direct3d11\id3d11classinstance.htm |
direct3d11 |
70d006d2-5c47-4e8a-9a14-b5475d88ac32 |
12/05/2018 |
ID3D11ClassInstance, ID3D11ClassInstance interface [Direct3D 11], ID3D11ClassInstance interface [Direct3D 11],described, d3d11/ID3D11ClassInstance, direct3d11.id3d11classinstance, fb695194-ccb6-d8bd-59c0-5dbd185a1a4c |
d3d11.h |
Windows |
Windows 7 [desktop apps \| UWP apps] |
Windows Server 2008 R2 [desktop apps \| UWP apps] |
D3D11.lib |
Windows |
19H1 |
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This interface encapsulates an HLSL class.
The ID3D11ClassInstance interface inherits from ID3D11DeviceChild. ID3D11ClassInstance also has these types of members:
This interface is created by calling ID3D11ClassLinkage::CreateClassInstance. The interface is used when binding shader resources to the pipeline using APIs such as ID3D11DeviceContext::VSSetShader.