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NS:d3d11.D3D11_BUFFER_UAV |
D3D11_BUFFER_UAV (d3d11.h) |
Describes the elements in a buffer to use in a unordered-access view. (D3D11_BUFFER_UAV) |
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direct3d11\d3d11_buffer_uav.htm |
direct3d11 |
8dcd2281-1875-474e-8c86-a6920ab2b515 |
12/05/2018 |
D3D11_BUFFER_UAV, D3D11_BUFFER_UAV structure [Direct3D 11], c8071050-410d-09ba-35f3-6d7c40e44eb6, d3d11/D3D11_BUFFER_UAV, direct3d11.d3d11_buffer_uav |
d3d11.h |
Windows |
Windows |
D3D11_BUFFER_UAV |
19H1 |
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Describes the elements in a buffer to use in a unordered-access view.
Type: UINT
The zero-based index of the first element to be accessed.
Type: UINT
The number of elements in the resource. For structured buffers, this is the number of structures in the buffer.
Type: UINT
View options for the resource (see D3D11_BUFFER_UAV_FLAG).
This structure is used by a D3D11_UNORDERED_ACCESS_VIEW_DESC.