Skip to content

Latest commit

 

History

History
84 lines (65 loc) · 2.42 KB

ns-d3d11-d3d11_draw_indexed_instanced_indirect_args.md

File metadata and controls

84 lines (65 loc) · 2.42 KB
UID title description helpviewer_keywords old-location tech.root ms.assetid ms.date ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos req.typenames req.redist ms.custom f1_keywords dev_langs topic_type api_type api_location api_name
NS:d3d11.D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS
D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS (d3d11.h)
Arguments for draw indexed instanced indirect.
D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS
D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS structure [Direct3D 11]
d3d11/D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS
direct3d11.d3d11_draw_indexed_instanced_indirect_args
direct3d11\d3d11_draw_indexed_instanced_indirect_args.htm
direct3d11
26530AAB-2E41-4165-AE19-5B8F95AE5A20
12/05/2018
D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS, D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS structure [Direct3D 11], d3d11/D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS, direct3d11.d3d11_draw_indexed_instanced_indirect_args
d3d11.h
Windows
Windows
D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS
19H1
D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS
d3d11/D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS
c++
APIRef
kbSyntax
HeaderDef
d3d11.h
D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS

D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS structure

-description

Arguments for draw indexed instanced indirect.

-struct-fields

-field IndexCountPerInstance

The number of indices read from the index buffer for each instance.

-field InstanceCount

The number of instances to draw.

-field StartIndexLocation

The location of the first index read by the GPU from the index buffer.

-field BaseVertexLocation

A value added to each index before reading a vertex from the vertex buffer.

-field StartInstanceLocation

A value added to each index before reading per-instance data from a vertex buffer.

-remarks

The members of this structure serve the same purpose as the parameters of ID3D11DeviceContext::DrawIndexedInstanced.

-see-also

Core Structures