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NS:d3d11.D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS |
D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS (d3d11.h) |
Arguments for draw indexed instanced indirect. |
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direct3d11\d3d11_draw_indexed_instanced_indirect_args.htm |
direct3d11 |
26530AAB-2E41-4165-AE19-5B8F95AE5A20 |
12/05/2018 |
D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS, D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS structure [Direct3D 11], d3d11/D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS, direct3d11.d3d11_draw_indexed_instanced_indirect_args |
d3d11.h |
Windows |
Windows |
D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS |
19H1 |
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Arguments for draw indexed instanced indirect.
The number of indices read from the index buffer for each instance.
The number of instances to draw.
The location of the first index read by the GPU from the index buffer.
A value added to each index before reading a vertex from the vertex buffer.
A value added to each index before reading per-instance data from a vertex buffer.
The members of this structure serve the same purpose as the parameters of ID3D11DeviceContext::DrawIndexedInstanced.