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UID title description helpviewer_keywords old-location tech.root ms.assetid ms.date ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos req.typenames req.redist ms.custom f1_keywords dev_langs topic_type api_type api_location api_name
NS:d3d11_2.D3D11_TILED_RESOURCE_COORDINATE
D3D11_TILED_RESOURCE_COORDINATE (d3d11_2.h)
Describes the coordinates of a tiled resource. (D3D11_TILED_RESOURCE_COORDINATE)
D3D11_TILED_RESOURCE_COORDINATE
D3D11_TILED_RESOURCE_COORDINATE structure [Direct3D 11]
d3d11_2/D3D11_TILED_RESOURCE_COORDINATE
direct3d11.d3d11_tiled_resource_coordinate
direct3d11\d3d11_tiled_resource_coordinate.htm
direct3d11
4639E5FA-44D7-4F6E-8843-17EE862BD9C4
12/05/2018
D3D11_TILED_RESOURCE_COORDINATE, D3D11_TILED_RESOURCE_COORDINATE structure [Direct3D 11], d3d11_2/D3D11_TILED_RESOURCE_COORDINATE, direct3d11.d3d11_tiled_resource_coordinate
d3d11_2.h
Windows
Windows 8.1 [desktop apps \| UWP apps]
Windows Server 2012 R2 [desktop apps \| UWP apps]
Windows
D3D11_TILED_RESOURCE_COORDINATE
19H1
D3D11_TILED_RESOURCE_COORDINATE
d3d11_2/D3D11_TILED_RESOURCE_COORDINATE
c++
APIRef
kbSyntax
HeaderDef
D3D11_2.h
D3D11_TILED_RESOURCE_COORDINATE

D3D11_TILED_RESOURCE_COORDINATE structure

-description

Describes the coordinates of a tiled resource.

-struct-fields

-field X

Type: UINT

The x position of a tiled resource. Used for buffer and 1D, 2D, and 3D textures.

-field Y

Type: UINT

The y position of a tiled resource. Used for 2D and 3D textures.

-field Z

Type: UINT

The z position of a tiled resource. Used for 3D textures.

-field Subresource

Type: UINT

A subresource index value into mipmaps and arrays. Used for 1D, 2D, and 3D textures.

For mipmaps that use nonstandard tiling, or are packed, or both use nonstandard tiling and are packed, any subresource value that indicates any of the packed mipmaps all refer to the same tile.

-see-also

Resource Structures