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NS:d3d11shader._D3D11_PARAMETER_DESC |
D3D11_PARAMETER_DESC (d3d11shader.h) |
Describes a function parameter. (D3D11_PARAMETER_DESC) |
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direct3d11\d3d11_parameter_desc.htm |
direct3d11 |
C6F1079C-A686-44EA-933B-9DE2D70CFA33 |
12/05/2018 |
D3D11_PARAMETER_DESC, D3D11_PARAMETER_DESC structure [Direct3D 11], d3d11shader/D3D11_PARAMETER_DESC, direct3d11.d3d11_parameter_desc |
d3d11shader.h |
Windows |
Windows |
D3D11_PARAMETER_DESC |
19H1 |
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Describes a function parameter.
Type: LPCSTR
The name of the function parameter.
Type: LPCSTR
The HLSL semantic that is associated with this function parameter. This name includes the index, for example, SV_Target[n].
Type: D3D_SHADER_VARIABLE_TYPE
A D3D_SHADER_VARIABLE_TYPE-typed value that identifies the variable type for the parameter.
Type: D3D_SHADER_VARIABLE_CLASS
A D3D_SHADER_VARIABLE_CLASS-typed value that identifies the variable class for the parameter as one of scalar, vector, matrix, object, and so on.
Type: UINT
The number of rows for a matrix parameter.
Type: UINT
The number of columns for a matrix parameter.
Type: D3D_INTERPOLATION_MODE
A D3D_INTERPOLATION_MODE-typed value that identifies the interpolation mode for the parameter.
Type: D3D_PARAMETER_FLAGS
A combination of D3D_PARAMETER_FLAGS-typed values that are combined by using a bitwise OR operation. The resulting value specifies semantic flags for the parameter.
Type: UINT
The first input register for this parameter.
Type: UINT
The first input register component for this parameter.
Type: UINT
The first output register for this parameter.
Type: UINT
The first output register component for this parameter.
Get a function-parameter description by calling ID3D11FunctionParameterReflection::GetDesc.