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UID title description helpviewer_keywords old-location tech.root ms.assetid ms.date ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos req.typenames req.redist ms.custom f1_keywords dev_langs topic_type api_type api_location api_name
NE:d3d11shadertracing.D3D11_TRACE_GS_INPUT_PRIMITIVE
D3D11_TRACE_GS_INPUT_PRIMITIVE (d3d11shadertracing.h)
Identifies the type of geometry shader input primitive.
D3D11_TRACE_GS_INPUT_PRIMITIVE
D3D11_TRACE_GS_INPUT_PRIMITIVE enumeration [Direct3D 11]
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE
D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ
D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE
D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ
D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED
d3d11shadertracing/D3D11_TRACE_GS_INPUT_PRIMITIVE
d3d11shadertracing/D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE
d3d11shadertracing/D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ
d3d11shadertracing/D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT
d3d11shadertracing/D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE
d3d11shadertracing/D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ
d3d11shadertracing/D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED
direct3d11.d3d11_trace_gs_input_primitive
direct3d11\d3d11_trace_gs_input_primitive.htm
direct3d11
9719D3B0-3E2E-4C0A-8CCA-4D7DA00E8FE9
12/05/2018
D3D11_TRACE_GS_INPUT_PRIMITIVE, D3D11_TRACE_GS_INPUT_PRIMITIVE enumeration [Direct3D 11], D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE, D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ, D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT, D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE, D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ, D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED, d3d11shadertracing/D3D11_TRACE_GS_INPUT_PRIMITIVE, d3d11shadertracing/D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE, d3d11shadertracing/D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ, d3d11shadertracing/D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT, d3d11shadertracing/D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE, d3d11shadertracing/D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ, d3d11shadertracing/D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED, direct3d11.d3d11_trace_gs_input_primitive
d3d11shadertracing.h
Windows
Windows 8 [desktop apps only]
Windows Server 2012 [desktop apps only]
Windows
D3D11_TRACE_GS_INPUT_PRIMITIVE
19H1
D3D11_TRACE_GS_INPUT_PRIMITIVE
d3d11shadertracing/D3D11_TRACE_GS_INPUT_PRIMITIVE
c++
APIRef
kbSyntax
HeaderDef
D3D11ShaderTracing.h
D3D11_TRACE_GS_INPUT_PRIMITIVE

D3D11_TRACE_GS_INPUT_PRIMITIVE enumeration

-description

Identifies the type of geometry shader input primitive.

-enum-fields

-field D3D11_TRACE_GS_INPUT_PRIMITIVE_UNDEFINED:0

Identifies the geometry shader input primitive as undefined.

-field D3D11_TRACE_GS_INPUT_PRIMITIVE_POINT:1

Identifies the geometry shader input primitive as a point.

-field D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE:2

Identifies the geometry shader input primitive as a line.

-field D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE:3

Identifies the geometry shader input primitive as a triangle.

-field D3D11_TRACE_GS_INPUT_PRIMITIVE_LINE_ADJ:6

Identifies the geometry shader input primitive as an adjacent line.

-field D3D11_TRACE_GS_INPUT_PRIMITIVE_TRIANGLE_ADJ:7

Identifies the geometry shader input primitive as an adjacent triangle.

-remarks

D3D11_TRACE_GS_INPUT_PRIMITIVE identifies the type of geometry shader input primitive in a D3D11_TRACE_STATS structure.

Note  This API requires the Windows Software Development Kit (SDK) for Windows 8.
 

-see-also

Shader Enumerations