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NE:d3d12.D3D12_STATIC_BORDER_COLOR |
D3D12_STATIC_BORDER_COLOR (d3d12.h) |
Specifies the border color for a static sampler. |
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direct3d12\d3d12_static_border_color.htm |
direct3d12 |
E5D3E447-F1C7-4AAF-B9AB-829C33622E34 |
12/05/2018 |
D3D12_STATIC_BORDER_COLOR, D3D12_STATIC_BORDER_COLOR enumeration, D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK, D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE, D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK, d3d12/D3D12_STATIC_BORDER_COLOR, d3d12/D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK, d3d12/D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE, d3d12/D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK, direct3d12.d3d12_static_border_color |
d3d12.h |
Windows |
Windows |
D3D12_STATIC_BORDER_COLOR |
19H1 |
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Specifies the border color for a static sampler.
Indicates black, with the alpha component as fully transparent.
Indicates black, with the alpha component as fully opaque.
Indicates white, with the alpha component as fully opaque.
This enum is used by the D3D12_STATIC_SAMPLER_DESC structure.