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NF:d3d12.ID3D12Device.CreateSampler |
ID3D12Device::CreateSampler (d3d12.h) |
Create a sampler object that encapsulates sampling information for a texture. |
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direct3d12\id3d12device_createsampler.htm |
direct3d12 |
453B2D3D-843E-4DB0-BC47-59BD9C78BFD6 |
12/05/2018 |
CreateSampler, CreateSampler method, CreateSampler method,ID3D12Device interface, ID3D12Device interface,CreateSampler method, ID3D12Device.CreateSampler, ID3D12Device::CreateSampler, d3d12/ID3D12Device::CreateSampler, direct3d12.id3d12device_createsampler |
d3d12.h |
Windows |
D3D12.lib |
D3D12.dll |
Windows |
19H1 |
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Create a sampler object that encapsulates sampling information for a texture.
Type: const D3D12_SAMPLER_DESC*
A pointer to a D3D12_SAMPLER_DESC structure that describes the sampler.
Type: D3D12_CPU_DESCRIPTOR_HANDLE
Describes the CPU descriptor handle that represents the start of the heap that holds the sampler.