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NS:d3d12.D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC |
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC (d3d12.h) |
Describes the space requirement for acceleration structure after compaction. |
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direct3d12\d3d12_raytracing_acceleration_structure_postbuild_info_compacted_size_desc.htm |
direct3d12 |
449E95FF-99F6-467C-B5ED-3E7F4F4DF69B |
12/05/2018 |
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC, D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC structure, PD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC, PD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC structure pointer, d3d12/D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC, d3d12/PD3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC, direct3d12.d3d12_raytracing_acceleration_structure_postbuild_info_compacted_size_desc |
d3d12.h |
Windows |
Windows |
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC |
19H1 |
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Describes the space requirement for acceleration structure after compaction.
The space requirement for acceleration structure after compaction.
It is guaranteed that a compacted acceleration structure doesn’t consume more space than a non-compacted acceleration structure.
Pre-compaction, it is guaranteed that the size requirements reported by GetRaytracingAccelerationStructurePrebuildInfo for a given build configuration (triangle counts etc.) will be sufficient to store any acceleration structure whose build inputs are reduced (e.g. reducing triangle counts). This non-increasing property for smaller builds does not apply post-compaction, however. In other words, it is not guaranteed that having fewer items in an acceleration structure means it compresses to a smaller size than compressing an acceleration structure with more items.