Skip to content

Latest commit

 

History

History
71 lines (58 loc) · 2.43 KB

ns-d3d12-d3d12_render_pass_render_target_desc.md

File metadata and controls

71 lines (58 loc) · 2.43 KB
UID title description helpviewer_keywords old-location tech.root ms.assetid ms.date ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos req.typenames req.redist ms.custom f1_keywords dev_langs topic_type api_type api_location api_name
NS:d3d12.D3D12_RENDER_PASS_RENDER_TARGET_DESC
D3D12_RENDER_PASS_RENDER_TARGET_DESC (d3d12.h)
Describes bindings (fixed for the duration of the render pass) to one or more render target views (RTVs), as well as their beginning and ending access characteristics.
D3D12_RENDER_PASS_RENDER_TARGET_DESC
D3D12_RENDER_PASS_RENDER_TARGET_DESC structure
d3d12/D3D12_RENDER_PASS_RENDER_TARGET_DESC
direct3d12.d3d12_render_pass_render_target_desc
direct3d12\d3d12_render_pass_render_target_desc.htm
direct3d12
C319081F-290E-4031-AE0C-F97D82ED4178
12/05/2018
D3D12_RENDER_PASS_RENDER_TARGET_DESC, D3D12_RENDER_PASS_RENDER_TARGET_DESC structure, d3d12/D3D12_RENDER_PASS_RENDER_TARGET_DESC, direct3d12.d3d12_render_pass_render_target_desc
d3d12.h
Windows
Windows
D3D12_RENDER_PASS_RENDER_TARGET_DESC
19H1
D3D12_RENDER_PASS_RENDER_TARGET_DESC
d3d12/D3D12_RENDER_PASS_RENDER_TARGET_DESC
c++
APIRef
kbSyntax
HeaderDef
d3d12.h
D3D12_RENDER_PASS_RENDER_TARGET_DESC

D3D12_RENDER_PASS_RENDER_TARGET_DESC structure

-description

Describes bindings (fixed for the duration of the render pass) to one or more render target views (RTVs), as well as their beginning and ending access characteristics.

-struct-fields

-field cpuDescriptor

A D3D12_CPU_DESCRIPTOR_HANDLE. The CPU descriptor handle corresponding to the render target view(s) (RTVs).

-field BeginningAccess

A D3D12_RENDER_PASS_BEGINNING_ACCESS. The access to the RTV(s) requested at the transition into a render pass.

-field EndingAccess

A D3D12_RENDER_PASS_ENDING_ACCESS. The access to the RTV(s) requested at the transition out of a render pass.

-see-also

Rendering