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NS:d3d12.D3D12_TEX1D_RTV |
D3D12_TEX1D_RTV (d3d12.h) |
Describes the subresource from a 1D texture to use in a render-target view. |
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direct3d12\d3d12_tex1d_rtv.htm |
direct3d12 |
F675EC46-C747-4F05-8676-ECB8745F5064 |
12/05/2018 |
D3D12_TEX1D_RTV, D3D12_TEX1D_RTV structure, d3d12/D3D12_TEX1D_RTV, direct3d12.d3d12_tex1d_rtv |
d3d12.h |
Windows |
Windows |
D3D12_TEX1D_RTV |
19H1 |
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Describes the subresource from a 1D texture to use in a render-target view.
The index of the mipmap level to use mip slice.
Use this structure with a D3D12_RENDER_TARGET_VIEW_DESC structure to view the resource as a 1D texture.