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UID title description helpviewer_keywords old-location tech.root ms.assetid ms.date ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos req.typenames req.redist ms.custom f1_keywords dev_langs topic_type api_type api_location api_name
NN:d3d12shader.ID3D12FunctionParameterReflection
ID3D12FunctionParameterReflection (d3d12shader.h)
A function-parameter-reflection interface accesses function-parameter info. (ID3D12FunctionParameterReflection)
ID3D12FunctionParameterReflection
ID3D12FunctionParameterReflection interface
ID3D12FunctionParameterReflection interface
described
d3d12shader/ID3D12FunctionParameterReflection
direct3d12.id3d12functionparameterreflection
direct3d12\id3d12functionparameterreflection.htm
direct3d12
9AB312BE-E174-46D2-BF24-32309BD88AC4
12/05/2018
ID3D12FunctionParameterReflection, ID3D12FunctionParameterReflection interface, ID3D12FunctionParameterReflection interface,described, d3d12shader/ID3D12FunctionParameterReflection, direct3d12.id3d12functionparameterreflection
d3d12shader.h
Windows
Windows
19H1
ID3D12FunctionParameterReflection
d3d12shader/ID3D12FunctionParameterReflection
c++
APIRef
kbSyntax
COM
d3d12shader.h
ID3D12FunctionParameterReflection

ID3D12FunctionParameterReflection interface

-description

A function-parameter-reflection interface accesses function-parameter info.

Note  This interface is part of the HLSL shader linking technology that you can use on all Direct3D 12 platforms to create precompiled HLSL functions, package them into libraries, and link them into full shaders at run time.

 

-inheritance

The ID3D12FunctionParameterReflection interface inherits from the IUnknown interface. ID3D12FunctionParameterReflection also has these types of members:

-remarks

To get a function-parameter-reflection interface, call ID3D12FunctionReflection::GetFunctionParameter. This isn't a COM interface, so you don't need to worry about reference counts or releasing the interface when you're done with it.

Note  ID3D12FunctionParameterReflection requires the D3dcompiler_47.dll or a later version of the DLL.
 

-see-also

Shader Interfaces