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ne-d3d12video-d3d12_video_process_input_stream_flags.md

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UID title description helpviewer_keywords tech.root ms.assetid ms.date ms.keywords req.header req.include-header req.redist req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.max-support req.typenames targetos f1_keywords dev_langs topic_type api_type api_location api_name
NE:d3d12video.D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS
Specifies flags for video processing input streams.
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS
mf
d27ae6b9-c5e2-4f46-a76c-2f91bb8b9ba7
05/28/2019
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS, D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS,
d3d12video.h
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS
Windows
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS
d3d12video/D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS
c++
apiref
HeaderDef
d3d12video.h
D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS

D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAGS enumeration

-description

Specifies flags for video processing input streams. Used by the D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS structure.

-enum-fields

-field D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_NONE

No flags specified.

-field D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_DISCONTINUITY

Set this flag when not processing frames in order, such as seeking between frames

-field D3D12_VIDEO_PROCESS_INPUT_STREAM_FLAG_FRAME_REPEAT

Set this flag when applying video process operation to the same set of inputs.

-remarks

-see-also