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NF:d3d9helper.IDirect3DDevice9.GetScissorRect |
IDirect3DDevice9::GetScissorRect (d3d9helper.h) |
The IDirect3DDevice9::GetScissorRect method (d3d9.h) gets the scissor rectangle. |
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direct3d9\idirect3ddevice9__getscissorrect.htm |
direct3d9 |
VS|directx_sdk|~\idirect3ddevice9__getscissorrect.htm |
08/11/2022 |
7de78b9b-0918-15ce-f2b5-f1b433033d52, GetScissorRect, GetScissorRect method [Direct3D 9], GetScissorRect method [Direct3D 9],IDirect3DDevice9 interface, IDirect3DDevice9 interface [Direct3D 9],GetScissorRect method, IDirect3DDevice9.GetScissorRect, IDirect3DDevice9::GetScissorRect, d3d9helper/IDirect3DDevice9::GetScissorRect, direct3d9.idirect3ddevice9__getscissorrect |
d3d9helper.h |
D3D9.h |
Windows |
D3D9.lib |
Windows |
19H1 |
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Gets the scissor rectangle.
Type: RECT*
Returns a pointer to a RECT structure that defines the rendering area within the render target if scissor test is enabled.
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be the following: D3DERR_INVALIDCALL.
The scissor rectangle is used as a rectangular clipping region.
See Rectangles (Direct3D 9) for further information on the use of rectangles in DirectX.