Skip to content

Latest commit

 

History

History
87 lines (66 loc) · 3.95 KB

ne-directmanipulation-directmanipulation_status.md

File metadata and controls

87 lines (66 loc) · 3.95 KB
UID title description helpviewer_keywords old-location tech.root ms.assetid ms.date ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos req.typenames req.redist ms.custom f1_keywords dev_langs topic_type api_type api_location api_name
NE:directmanipulation.DIRECTMANIPULATION_STATUS
DIRECTMANIPULATION_STATUS (directmanipulation.h)
Defines the possible states of Direct Manipulation.
DIRECTMANIPULATION_BUILDING
DIRECTMANIPULATION_DISABLED
DIRECTMANIPULATION_ENABLED
DIRECTMANIPULATION_INERTIA
DIRECTMANIPULATION_READY
DIRECTMANIPULATION_RUNNING
DIRECTMANIPULATION_STATUS
DIRECTMANIPULATION_STATUS enumeration [Direct Manipulation]
DIRECTMANIPULATION_SUSPENDED
directmanipulation.directmanipulation_status
directmanipulation/DIRECTMANIPULATION_BUILDING
directmanipulation/DIRECTMANIPULATION_DISABLED
directmanipulation/DIRECTMANIPULATION_ENABLED
directmanipulation/DIRECTMANIPULATION_INERTIA
directmanipulation/DIRECTMANIPULATION_READY
directmanipulation/DIRECTMANIPULATION_RUNNING
directmanipulation/DIRECTMANIPULATION_STATUS
directmanipulation/DIRECTMANIPULATION_SUSPENDED
directmanipulation\directmanipulation_status.htm
directmanipulation
6120702f-56f0-489d-a3b2-5f6ecac82b5e
12/05/2018
DIRECTMANIPULATION_BUILDING, DIRECTMANIPULATION_DISABLED, DIRECTMANIPULATION_ENABLED, DIRECTMANIPULATION_INERTIA, DIRECTMANIPULATION_READY, DIRECTMANIPULATION_RUNNING, DIRECTMANIPULATION_STATUS, DIRECTMANIPULATION_STATUS enumeration [Direct Manipulation], DIRECTMANIPULATION_SUSPENDED, directmanipulation.directmanipulation_status, directmanipulation/DIRECTMANIPULATION_BUILDING, directmanipulation/DIRECTMANIPULATION_DISABLED, directmanipulation/DIRECTMANIPULATION_ENABLED, directmanipulation/DIRECTMANIPULATION_INERTIA, directmanipulation/DIRECTMANIPULATION_READY, directmanipulation/DIRECTMANIPULATION_RUNNING, directmanipulation/DIRECTMANIPULATION_STATUS, directmanipulation/DIRECTMANIPULATION_SUSPENDED
directmanipulation.h
Windows
Windows 8 [desktop apps only]
Windows Server 2012 [desktop apps only]
DirectManipulation.idl
Windows
DIRECTMANIPULATION_STATUS
19H1
DIRECTMANIPULATION_STATUS
directmanipulation/DIRECTMANIPULATION_STATUS
c++
APIRef
kbSyntax
HeaderDef
directmanipulation.h
DIRECTMANIPULATION_STATUS

DIRECTMANIPULATION_STATUS enumeration

-description

Defines the possible states of Direct Manipulation. The viewport can process input in any state unless otherwise noted.

-enum-fields

-field DIRECTMANIPULATION_BUILDING:0

The viewport is being initialized and is not yet able to process input.

-field DIRECTMANIPULATION_ENABLED:1

The viewport was successfully enabled.

-field DIRECTMANIPULATION_DISABLED:2

The viewport is disabled and cannot process input or callbacks. The viewport can be enabled by calling Enable.

-field DIRECTMANIPULATION_RUNNING:3

The viewport is currently processing input and updating content.

-field DIRECTMANIPULATION_INERTIA:4

The viewport is moving content due to inertia.

-field DIRECTMANIPULATION_READY:5

The viewport has completed the previous interaction.

-field DIRECTMANIPULATION_SUSPENDED:6

The transient state of the viewport when input has been promoted to an ancestor in the SetContact chain.

-see-also

Direct Manipulation Enumerations