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NF:directmanipulation.IDirectManipulationManager2.CreateBehavior |
IDirectManipulationManager2::CreateBehavior (directmanipulation.h) |
Factory method to create a behavior. |
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directmanipulation\idirectmanipulationmanager2_createbehavior.htm |
directmanipulation |
8890E44F-595A-4116-B4A4-F10FAEE598B7 |
12/05/2018 |
CreateBehavior, CreateBehavior method [Direct Manipulation], CreateBehavior method [Direct Manipulation],IDirectManipulationManager2 interface, IDirectManipulationManager2 interface [Direct Manipulation],CreateBehavior method, IDirectManipulationManager2.CreateBehavior, IDirectManipulationManager2::CreateBehavior, directmanipulation.idirectmanipulationmanager2_createbehavior, directmanipulation/IDirectManipulationManager2::CreateBehavior |
directmanipulation.h |
Windows |
Windows 8.1 [desktop apps only] |
Windows Server 2012 R2 [desktop apps only] |
DirectManipulation.idl |
Windows |
19H1 |
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Factory method to create a behavior.
CLSID of the behavior. The CLSID specifies the type of behavior.
The IID of the behavior interface to create.
The new behavior object that implements the specified interface.
If the method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.