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nf-directxmath-xmfloat4x3-xmfloat4x3(float_float_float_float_float_float_float_float_float_float_float_float).md

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UID title description helpviewer_keywords old-location tech.root ms.assetid ms.date ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos req.typenames req.redist ms.custom f1_keywords dev_langs topic_type api_type api_location api_name
NF:directxmath.XMFLOAT4X3.XMFLOAT4X3(float,float,float,float,float,float,float,float,float,float,float,float)
XMFLOAT4X3::XMFLOAT4X3(float,float,float,float,float,float,float,float,float,float,float,float) (directxmath.h)
Initializes a new instance of the XMFLOAT4X3 structure from twelve scalar float values.
XMFLOAT4X3
XMFLOAT4X3 constructor [DirectX Math Support APIs]
XMFLOAT4X3 constructor [DirectX Math Support APIs]
XMFLOAT4X3 structure
XMFLOAT4X3 structure [DirectX Math Support APIs]
XMFLOAT4X3 constructor
XMFLOAT4X3.XMFLOAT4X3
XMFLOAT4X3.XMFLOAT4X3(float
float
float
float
float
float
float
float
float
float
float
float)
XMFLOAT4X3::XMFLOAT4X3
XMFLOAT4X3::XMFLOAT4X3(float
float
float
float
float
float
float
float
float
float
float
float)
dxmath.xmfloat4x3_ctor_2
dxmath\xmfloat4x3_ctor_2.htm
dxmath
M:Microsoft.directx_sdk.reference.XMFLOAT4X3.#ctor(float,float,float,float,float,float,float,float,float,float,float,float)
12/05/2018
XMFLOAT4X3, XMFLOAT4X3 constructor [DirectX Math Support APIs], XMFLOAT4X3 constructor [DirectX Math Support APIs],XMFLOAT4X3 structure, XMFLOAT4X3 structure [DirectX Math Support APIs],XMFLOAT4X3 constructor, XMFLOAT4X3.XMFLOAT4X3, XMFLOAT4X3.XMFLOAT4X3(float,float,float,float,float,float,float,float,float,float,float,float), XMFLOAT4X3::XMFLOAT4X3, XMFLOAT4X3::XMFLOAT4X3(float,float,float,float,float,float,float,float,float,float,float,float), dxmath.xmfloat4x3_ctor_2
directxmath.h
Windows
Use DirectX.
Windows
19H1
XMFLOAT4X3::XMFLOAT4X3
directxmath/XMFLOAT4X3::XMFLOAT4X3
c++
APIRef
kbSyntax
COM
DirectXMath.h
XMFLOAT4X3.XMFLOAT4X3

XMFLOAT4X3::XMFLOAT4X3(float,float,float,float,float,float,float,float,float,float,float,float)

-description

Initializes a new instance of the XMFLOAT4X3 structure from twelve scalar float values.

Initializes a new instance of the XMFLOAT4X3 structure from twelve scalar float values.

Note  This constructor is only available under C++.
 

-parameters

-param m00

Value used to initialize the _11 member (equivalently the m[0,0] member) of the XMFLOAT4X3 structure.

-param m01

Value used to initialize the _12 member (equivalently the m[0,1]) of the XMFLOAT4X3 structure.

-param m02

Value used to initialize the _13 member (equivalently the m[0,2]) of the XMFLOAT4X3 structure.

-param m10

Value used to initialize the _21 member (equivalently the m[1,0]) of the XMFLOAT4X3 structure.

-param m11

Value used to initialize the _22 member (equivalently the m[1,1]) of the XMFLOAT4X3 structure.

-param m12

Value used to initialize the _23 member (equivalently the m[1,2]) of the XMFLOAT4X3 structure.

-param m20

Value used to initialize the _31 member (equivalently the m[2,0]) of the XMFLOAT4X3 structure.

-param m21

Value used to initialize the _32 member (equivalently the m[2,1]) of the XMFLOAT4X3 structure.

-param m22

Value used to initialize the _33 member (equivalently the m[2,2]) of the XMFLOAT4X3 structure.

-param m30

Value used to initialize the _41 member (equivalently the m[3,0]) of the XMFLOAT4X3 structure.

-param m31

Value used to initialize the _42 member (equivalently the m[3,1]) of the XMFLOAT4X3 structure.

-param m32

Value used to initialize the _43 member (equivalently the m[3,2]) of the XMFLOAT4X3 structure.

-remarks

The following two pseudocode examples demonstrate the operation of this constructor:


   XMFLOAT4X3 mat;
   mat._11 = m00;
   mat._12 = m01;
   mat._13 = m02;
   mat._21 = m10;
   mat._22 = m11;
   mat._23 = m12;
   mat._31 = m20;
   mat._32 = m21;
   mat._33 = m22;
   mat._41 = m30;
   mat._42 = m31;
   mat._43 = m32;
      

Or


   XMFLOAT4X3 mat;
   mat.m[0,0] = m00;
   mat.m[0,1] = m01;
   mat.m[0,2] = m02;
   mat.m[1,0] = m10;
   mat.m[1,1] = m11;
   mat.m[1,2] = m12;
   mat.m[2,0] = m20;
   mat.m[2,1] = m21;
   mat.m[2,2] = m22;
   mat.m[3,0] = m30;
   mat.m[3,1] = m31;
   mat.m[3,2] = m32;
     

-see-also

Reference

XMFLOAT4X3

XMFLOAT4X3 Constructors