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NF:directxmath.XMLoadSInt3 |
XMLoadSInt3 function (directxmath.h) |
Loads signed integer data into the x, y, and z components of an XMVECTOR. |
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dxmath\xmloadsint3.htm |
dxmath |
M:Microsoft.directx_sdk.loading.XMLoadSInt3(const XMINT3) |
12/05/2018 |
Use DirectX..XMLoadSInt3, XMLoadSInt3, XMLoadSInt3 method [DirectX Math Support APIs], dxmath.xmloadsint3 |
directxmath.h |
Windows |
Use DirectX. |
Windows |
19H1 |
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Loads signed integer data into the x, y, and z components of an XMVECTOR.
Address of an XMINT3 structure containing the data to load.
Returns an XMVECTOR loaded with the data from the pSource parameter.
For 16-byte aligned memory, it may be faster to use XMLoadInt3A with a casting operator.
The following pseudocode shows the operation of this function.
XMVECTOR vectorOut;
vectorOut.x = (float)pSource->x;
vectorOut.y = (float)pSource->y;
vectorOut.z = (float)pSource->z;
vectorOut.w = 0;
return vectorOut;