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NF:directxmath.XMQuaternionIsIdentity |
XMQuaternionIsIdentity function (directxmath.h) |
Tests whether a specific quaternion is the identity quaternion. |
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dxmath\xmquaternionisidentity.htm |
dxmath |
M:Microsoft.directx_sdk.quaternion.XMQuaternionIsIdentity(XMVECTOR) |
12/05/2018 |
Use DirectX..XMQuaternionIsIdentity, XMQuaternionIsIdentity, XMQuaternionIsIdentity method [DirectX Math Support APIs], dxmath.xmquaternionisidentity |
directxmath.h |
Windows |
Use DirectX. |
Windows |
19H1 |
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Tests whether a specific quaternion is the identity quaternion.
Quaternion to test.
Returns true if Q is the identity quaternion, or false otherwise.
The DirectXMath quaternion functions use an XMVECTOR 4-vector to represent quaternions, where the X, Y, and Z components are the vector part and the W component is the scalar part.
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.