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NF:directxmath.XMQuaternionReciprocalLength |
XMQuaternionReciprocalLength function (directxmath.h) |
Computes the reciprocal of the magnitude of a quaternion. |
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dxmath\xmquaternionreciprocallength.htm |
dxmath |
M:Microsoft.directx_sdk.quaternion.XMQuaternionReciprocalLength(XMVECTOR) |
12/05/2018 |
Use DirectX..XMQuaternionReciprocalLength, XMQuaternionReciprocalLength, XMQuaternionReciprocalLength method [DirectX Math Support APIs], dxmath.xmquaternionreciprocallength |
directxmath.h |
Windows |
Use DirectX. |
Windows |
19H1 |
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Computes the reciprocal of the magnitude of a quaternion.
Quaternion to measure.
Returns the reciprocal of the magnitude of Q.
The DirectXMath quaternion functions use an XMVECTOR 4-vector to represent quaternions, where the X, Y, and Z components are the vector part and the W component is the scalar part.
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.