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NF:directxmath.XMStoreInt3 |
XMStoreInt3 function (directxmath.h) |
Stores an XMVECTOR in a 3-element uint32_t array. |
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dxmath\xmstoreint3.htm |
dxmath |
M:Microsoft.directx_sdk.storing.XMStoreInt3(VOID@,XMVECTOR) |
12/05/2018 |
Use DirectX..XMStoreInt3, XMStoreInt3, XMStoreInt3 method [DirectX Math Support APIs], dxmath.xmstoreint3 |
directxmath.h |
Windows |
Use DirectX. |
Windows |
19H1 |
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Stores an XMVECTOR in a 3-element uint32_t array.
Address at which to store the data. This pointer must be 4-byte aligned.
Vector containing the data to store.
None.
The following pseudocode shows you the operation of the function.
uint32_t* pElement = (uint32_t*)pDestination;
assert(pDestination);
assert(((uint32_t_PTR)pDestination & 3) == 0);
pElement[0] = V.u[0];
pElement[1] = V.u[1];
pElement[2] = V.u[2];