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nf-directxmath-xmstoreint3.md

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UID title description helpviewer_keywords old-location tech.root ms.assetid ms.date ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos req.typenames req.redist ms.custom f1_keywords dev_langs topic_type api_type api_location api_name
NF:directxmath.XMStoreInt3
XMStoreInt3 function (directxmath.h)
Stores an XMVECTOR in a 3-element uint32_t array.
Use DirectX..XMStoreInt3
XMStoreInt3
XMStoreInt3 method [DirectX Math Support APIs]
dxmath.xmstoreint3
dxmath\xmstoreint3.htm
dxmath
M:Microsoft.directx_sdk.storing.XMStoreInt3(VOID@,XMVECTOR)
12/05/2018
Use DirectX..XMStoreInt3, XMStoreInt3, XMStoreInt3 method [DirectX Math Support APIs], dxmath.xmstoreint3
directxmath.h
Windows
Use DirectX.
Windows
19H1
XMStoreInt3
directxmath/XMStoreInt3
c++
APIRef
kbSyntax
COM
DirectXMath.h
XMStoreInt3

XMStoreInt3 function

-description

Stores an XMVECTOR in a 3-element uint32_t array.

-parameters

-param pDestination [out]

Address at which to store the data. This pointer must be 4-byte aligned.

-param V [in]

Vector containing the data to store.

-returns

None.

-remarks

The following pseudocode shows you the operation of the function.

uint32_t* pElement = (uint32_t*)pDestination;

assert(pDestination);
assert(((uint32_t_PTR)pDestination & 3) == 0);

pElement[0] = V.u[0];
pElement[1] = V.u[1];
pElement[2] = V.u[2];

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

-see-also

DirectXMath Library Vector Store Functions

XMINT3

XMStoreSInt3

XMStoreUInt3

XMUINT3