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NF:directxmath.XMVector3LessOrEqual |
XMVector3LessOrEqual function (directxmath.h) |
Tests whether one 3D vector is less-than-or-equal-to another 3D vector. |
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dxmath\xmvector3lessorequal.htm |
dxmath |
M:Microsoft.directx_sdk.comparison.XMVector3LessOrEqual(XMVECTOR,XMVECTOR) |
12/05/2018 |
Use DirectX..XMVector3LessOrEqual, XMVector3LessOrEqual, XMVector3LessOrEqual method [DirectX Math Support APIs], dxmath.xmvector3lessorequal |
directxmath.h |
DirectXMath.h |
Windows |
Use DirectX. |
Windows |
19H1 |
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Tests whether one 3D vector is less-than-or-equal-to another 3D vector.
3D vector.
3D vector.
Returns true if V1 is less-than-or-equal-to V2 and false otherwise. See the remarks section.
The following pseudocode demonstrates the operation of the function:
return ( V1.x <= V2.x && V1.y <= V2.y &&
V1.z <= V2.z );