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NF:directxmath.XMVector3Transform |
XMVector3Transform function (directxmath.h) |
Transforms a 3D vector by a matrix. |
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dxmath\xmvector3transform.htm |
dxmath |
M:Microsoft.directx_sdk.transformation.XMVector3Transform(XMVECTOR,XMMATRIX) |
12/05/2018 |
Use DirectX..XMVector3Transform, XMVector3Transform, XMVector3Transform method [DirectX Math Support APIs], dxmath.xmvector3transform |
directxmath.h |
DirectXMath.h |
Windows |
Use DirectX. |
Windows |
19H1 |
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Transforms a 3D vector by a matrix.
3D vector.
Transformation matrix.
Returns the transformed vector.
XMVector3Transform
ignores the w component of the input vector, and uses a value of 1 instead. The w component of the returned vector may be non-homogeneous (!= 1.0).