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nf-directxmath-xmvector3transform.md

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UID title description helpviewer_keywords old-location tech.root ms.assetid ms.date ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos req.typenames req.redist ms.custom f1_keywords dev_langs topic_type api_type api_location api_name
NF:directxmath.XMVector3Transform
XMVector3Transform function (directxmath.h)
Transforms a 3D vector by a matrix.
Use DirectX..XMVector3Transform
XMVector3Transform
XMVector3Transform method [DirectX Math Support APIs]
dxmath.xmvector3transform
dxmath\xmvector3transform.htm
dxmath
M:Microsoft.directx_sdk.transformation.XMVector3Transform(XMVECTOR,XMMATRIX)
12/05/2018
Use DirectX..XMVector3Transform, XMVector3Transform, XMVector3Transform method [DirectX Math Support APIs], dxmath.xmvector3transform
directxmath.h
DirectXMath.h
Windows
Use DirectX.
Windows
19H1
XMVector3Transform
directxmath/XMVector3Transform
c++
APIRef
kbSyntax
COM
directxmathvector.inl
XMVector3Transform

XMVector3Transform function

-description

Transforms a 3D vector by a matrix.

-parameters

-param V [in]

3D vector.

-param M [in]

Transformation matrix.

-returns

Returns the transformed vector.

-remarks

XMVector3Transform ignores the w component of the input vector, and uses a value of 1 instead. The w component of the returned vector may be non-homogeneous (!= 1.0).

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

-see-also

DirectXMath Library 3D Vector Transformation Functions

XMVector3TransformStream