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NF:directxmath.XMVector4ClampLength |
XMVector4ClampLength function (directxmath.h) |
Clamps the length of a 4D vector to a given range. (XMVector4ClampLength) |
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dxmath\xmvector4clamplength.htm |
dxmath |
M:Microsoft.directx_sdk.geometric.XMVector4ClampLength(XMVECTOR,float,float) |
12/05/2018 |
Use DirectX..XMVector4ClampLength, XMVector4ClampLength, XMVector4ClampLength method [DirectX Math Support APIs], dxmath.xmvector4clamplength |
directxmath.h |
DirectXMath.h |
Windows |
Use DirectX. |
Windows |
19H1 |
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Clamps the length of a 4D vector to a given range.
4D vector.
Minimum clamp length.
Maximum clamp length.
Returns a 4D vector whose length is clamped to the specified minimum and maximum.
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.