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NF:directxmath.XMVectorAddAngles |
XMVectorAddAngles function (directxmath.h) |
Adds two vectors representing angles. |
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dxmath\xmvectoraddangles.htm |
dxmath |
M:Microsoft.directx_sdk.geometric.XMVectorAddAngles(XMVECTOR,XMVECTOR) |
12/05/2018 |
Use DirectX..XMVectorAddAngles, XMVectorAddAngles, XMVectorAddAngles method [DirectX Math Support APIs], dxmath.xmvectoraddangles |
directxmath.h |
DirectXMath.h |
Windows |
Use DirectX. |
Windows |
19H1 |
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Adds two vectors representing angles.
First vector of angles. Each angle must satisfy -XM_PI <= V1 < XM_PI.
Second vector of angles. Each angle must satisfy -XM_2PI <= V1 < XM_2PI.
Returns a vector whose components are the sums of the angles of the corresponding components. Each component of the returned vector will be an angle less than XM_PI and greater than or equal to -XM_PI.
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.