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NS:directxpackedvector.XMUSHORT4 |
XMUSHORT4 (directxpackedvector.h) |
A 4D vector consisting of 16-bit unsigned integer components. |
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dxmath\xmushort4.htm |
dxmath |
T:Microsoft.directx_sdk.reference.XMUSHORT4 |
12/05/2018 |
XMUSHORT4, XMUSHORT4 structure [DirectX Math Support APIs], directxpackedvector/XMUSHORT4, dxmath.xmushort4 |
directxpackedvector.h |
Windows |
Windows |
19H1 |
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A 4D vector consisting of 16-bit unsigned integer components.
For a list of additional functionality such as constructors and operators that are available
using XMUSHORT4
when you are programming in C++, see XMUSHORT4 Extensions.
Unsigned 16-bit integer in the range [0, 65535] describing the x-coordinate of the vector.
Unsigned 16-bit integer in the range [0, 65535] describing the y-coordinate of the vector.
Unsigned 16-bit integer in the range [0, 65535] describing the z-coordinate of the vector.
Unsigned 16-bit integer in the range [0, 65535] describing the w-coordinate of the vector.
TBD
TBD
XMUSHORT4
can be loaded into instances of XMVECTOR by
using XMLoadUShort4.
Instances of XMVECTOR
can be stored into an instance of XMUSHORT4
with XMStoreUShort4.
Namespace: Use DirectX::PackedVector
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.