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NE:dxgi.DXGI_ADAPTER_FLAG |
DXGI_ADAPTER_FLAG (dxgi.h) |
Identifies the type of DXGI adapter. (DXGI_ADAPTER_FLAG) |
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direct3ddxgi\DXGI_ADAPTER_FLAG.htm |
direct3ddxgi |
9c3c78cd-4f4e-4753-969a-54ea63583be1 |
12/05/2018 |
DXGI_ADAPTER_FLAG, DXGI_ADAPTER_FLAG enumeration [DXGI], DXGI_ADAPTER_FLAG_FORCE_DWORD, DXGI_ADAPTER_FLAG_NONE, DXGI_ADAPTER_FLAG_REMOTE, DXGI_ADAPTER_FLAG_SOFTWARE, direct3ddxgi.DXGI_ADAPTER_FLAG, dxgi/DXGI_ADAPTER_FLAG, dxgi/DXGI_ADAPTER_FLAG_FORCE_DWORD, dxgi/DXGI_ADAPTER_FLAG_NONE, dxgi/DXGI_ADAPTER_FLAG_REMOTE, dxgi/DXGI_ADAPTER_FLAG_SOFTWARE, fe5be6dc-81d9-654f-5f9d-829d3affe8d9 |
dxgi.h |
Windows |
Windows |
DXGI_ADAPTER_FLAG |
19H1 |
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Identifies the type of DXGI adapter.
Specifies no flags.
Value always set to 0. This flag is reserved.
Specifies a software adapter. For more info about this flag, see new info in Windows 8 about enumerating adapters.
Direct3D 11: This enumeration value is supported starting with Windows 8.
Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. This value is not used.
The DXGI_ADAPTER_FLAG enumerated type is used by the Flags member of the DXGI_ADAPTER_DESC1 or DXGI_ADAPTER_DESC2 structure to identify the type of DXGI adapter.