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NN:dxgi.IDXGISwapChain |
IDXGISwapChain (dxgi.h) |
An IDXGISwapChain interface implements one or more surfaces for storing rendered data before presenting it to an output. |
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direct3ddxgi\idxgiswapchain.htm |
direct3ddxgi |
VS|directx_sdk|~\idxgiswapchain.htm |
12/05/2018 |
188bf6e5-9cd2-15c4-2bbd-2b3801aac81e, IDXGISwapChain, IDXGISwapChain interface [DXGI], IDXGISwapChain interface [DXGI],described, direct3ddxgi.idxgiswapchain, dxgi/IDXGISwapChain |
dxgi.h |
Windows |
DXGI.lib |
Windows |
19H1 |
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An IDXGISwapChain interface implements one or more surfaces for storing rendered data before presenting it to an output.
The IDXGISwapChain interface inherits from IDXGIDeviceSubObject. IDXGISwapChain also has these types of members:
You can create a swap chain by calling IDXGIFactory2::CreateSwapChainForHwnd, IDXGIFactory2::CreateSwapChainForCoreWindow, or IDXGIFactory2::CreateSwapChainForComposition. You can also create a swap chain when you call D3D11CreateDeviceAndSwapChain; however, you can then only access the sub-set of swap-chain functionality that the IDXGISwapChain interface provides.