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NF:gdiplusbrush.LinearGradientBrush.TranslateTransform |
LinearGradientBrush::TranslateTransform (gdiplusbrush.h) |
The LinearGradientBrush::TranslateTransform method updates this brush's current transformation matrix with the product of itself and a translation matrix. |
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gdiplus\_gdiplus_CLASS_LinearGradientBrush_TranslateTransform_dx_dy_order_.htm |
gdiplus |
VS|gdicpp|~\gdiplus\gdiplusreference\classes\lineargradientbrushclass\lineargradientbrushmethods\translatetransform_38dx_dy_order.htm |
12/05/2018 |
LinearGradientBrush class [GDI+],TranslateTransform method, LinearGradientBrush.TranslateTransform, LinearGradientBrush::TranslateTransform, TranslateTransform, TranslateTransform method [GDI+], TranslateTransform method [GDI+],LinearGradientBrush class, _gdiplus_CLASS_LinearGradientBrush_TranslateTransform_dx_dy_order_, gdiplus._gdiplus_CLASS_LinearGradientBrush_TranslateTransform_dx_dy_order_ |
gdiplusbrush.h |
Gdiplus.h |
Windows |
Windows XP, Windows 2000 Professional [desktop apps only] |
Windows 2000 Server [desktop apps only] |
Gdiplus.lib |
Gdiplus.dll |
Windows |
GDI+ 1.0 |
19H1 |
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The LinearGradientBrush::TranslateTransform method updates this brush's current transformation matrix with the product of itself and a translation matrix.
Type: REAL
Real number that specifies the horizontal component of the translation.
Type: REAL
Real number that specifies the vertical component of the translation.
Type: MatrixOrder
Optional. Element of the MatrixOrder enumeration that specifies the order of the multiplication. MatrixOrderPrepend specifies that the translation matrix is on the left, and MatrixOrderAppend specifies that the translation matrix is on the right. The default value is MatrixOrderPrepend.
Type: Status
If the method succeeds, it returns Ok, which is an element of the Status enumeration.
If the method fails, it returns one of the other elements of the Status enumeration.
A single 3 ×3 matrix can store any sequence of affine transformations. If you have several 3 ×3 matrices, each of which represents an affine transformation, the product of those matrices is a single 3 ×3 matrix that represents the entire sequence of transformations. The transformation represented by that product is called a composite transformation. For example, suppose matrix S represents a scaling, and matrix T represents a translation. If matrix M is the product ST, then matrix M represents a composite transformation: first scale, then translate.
The order of matrix multiplication is important. In general, the matrix product RT is not the same as the matrix product TR. In the example given in the previous paragraph, the composite transformation represented by RT (first rotate, then translate) is not the same as the composite transformation represented by TR (first translate, then rotate).
The following example creates a linear gradient brush and uses it to fill a rectangle. Next, the code modifies the brush's transformation matrix, applying a composite transformation, and then fills a rectangle with the transformed brush.
VOID Example_TranslateTrans(HDC hdc)
{
Graphics myGraphics(hdc);
LinearGradientBrush linGrBrush(
Rect(0, 0, 80, 40),
Color(255, 255, 0, 0), // red
Color(255, 0, 0, 255), // blue
LinearGradientModeHorizontal);
// Fill a large area with the linear gradient brush (no transformation).
myGraphics.FillRectangle(&linGrBrush, 0, 0, 800, 150);
// Apply a composite transformation: first scale, then translate.
linGrBrush.ScaleTransform(2, 1); // horizontal doubling
linGrBrush.TranslateTransform(30, MatrixOrderAppend);// translation
// Fill a large area with the transformed linear gradient brush.
myGraphics.FillRectangle(&linGrBrush, 0, 200, 800, 150);
}
Filling Shapes with a Gradient Brush
LinearGradientBrush::MultiplyTransform
LinearGradientBrush::ResetTransform
LinearGradientBrush::RotateTransform
LinearGradientBrush::ScaleTransform