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NF:gdiplusbrush.TextureBrush.MultiplyTransform |
TextureBrush::MultiplyTransform (gdiplusbrush.h) |
The TextureBrush::MultiplyTransform method updates this brush's transformation matrix with the product of itself and another matrix. |
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gdiplus\_gdiplus_CLASS_TextureBrush_MultiplyTransform_matrix_order_.htm |
gdiplus |
VS|gdicpp|~\gdiplus\gdiplusreference\classes\texturebrushclass\texturebrushmethods\multiplytransform_37matrix_order.htm |
12/05/2018 |
MultiplyTransform, MultiplyTransform method [GDI+], MultiplyTransform method [GDI+],TextureBrush class, TextureBrush class [GDI+],MultiplyTransform method, TextureBrush.MultiplyTransform, TextureBrush::MultiplyTransform, _gdiplus_CLASS_TextureBrush_MultiplyTransform_matrix_order_, gdiplus._gdiplus_CLASS_TextureBrush_MultiplyTransform_matrix_order_ |
gdiplusbrush.h |
Gdiplus.h |
Windows |
Windows XP, Windows 2000 Professional [desktop apps only] |
Windows 2000 Server [desktop apps only] |
Gdiplus.lib |
Gdiplus.dll |
Windows |
GDI+ 1.0 |
19H1 |
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The TextureBrush::MultiplyTransform method updates this brush's transformation matrix with the product of itself and another matrix.
Type: Matrix*
Pointer to the matrix to be multiplied by this brush's current transformation matrix.
Type: MatrixOrder
Optional. Element of the MatrixOrder enumeration that specifies the order of multiplication. MatrixOrderPrepend specifies that the passed matrix is on the left, and MatrixOrderAppend specifies that the passed matrix is on the right. The default value is MatrixOrderPrepend.
Type: Status
If the method succeeds, it returns Ok, which is an element of the Status enumeration.
If the method fails, it returns one of the other elements of the Status enumeration.
Filling a Shape with an Image Texture
Matrix Representation of Transformations