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NF:oleidl.IOleInPlaceObject.ReactivateAndUndo |
IOleInPlaceObject::ReactivateAndUndo (oleidl.h) |
Reactivates a previously deactivated object, undoing the last state of the object. |
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com\ioleinplaceobject_reactivateandundo.htm |
com |
b41bbfd6-1a86-4ca6-9d4b-c87c4feea7c3 |
12/05/2018 |
IOleInPlaceObject interface [COM],ReactivateAndUndo method, IOleInPlaceObject.ReactivateAndUndo, IOleInPlaceObject::ReactivateAndUndo, ReactivateAndUndo, ReactivateAndUndo method [COM], ReactivateAndUndo method [COM],IOleInPlaceObject interface, _ole_ioleinplaceobject_reactivateandundo, com.ioleinplaceobject_reactivateandundo, oleidl/IOleInPlaceObject::ReactivateAndUndo |
oleidl.h |
Windows |
Windows 2000 Professional [desktop apps only] |
Windows 2000 Server [desktop apps only] |
OleIdl.Idl |
Windows |
19H1 |
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Reactivates a previously deactivated object, undoing the last state of the object.
This method returns S_OK on success. Other possible return values include the following.
Return code | Description |
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The undo state is not available. |
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There is insufficient memory available for the operation. |
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An unexpected error has occurred. |
If the user chooses the Undo command before the undo state of the object is lost, the object's immediate container calls IOleInPlaceObject::ReactivateAndUndo to activate the user interface, carry out the undo operation, and return the object to the active state.