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NN:spatialaudiometadata.ISpatialAudioMetadataItemsBuffer |
ISpatialAudioMetadataItemsBuffer (spatialaudiometadata.h) |
Provides methods for attaching buffers to SpatialAudioMetadataItems for in-place storage of data. |
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coreaudio\ispatialaudiometadataitemsbuffer.htm |
CoreAudio |
5DDD468E-0C46-4C00-BCFF-1FF7353ADB8B |
12/05/2018 |
ISpatialAudioMetadataItemsBuffer, ISpatialAudioMetadataItemsBuffer interface [Core Audio], ISpatialAudioMetadataItemsBuffer interface [Core Audio],described, coreaudio.ispatialaudiometadataitemsbuffer, spatialaudiometadata/ISpatialAudioMetadataItemsBuffer |
spatialaudiometadata.h |
Windows |
Windows 10, version 1703 [desktop apps only] |
Windows Server 2016 [desktop apps only] |
Windows |
19H1 |
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Provides methods for attaching buffers to SpatialAudioMetadataItems for in-place storage of data. Get an instance of this object by passing a pointer to the interface into ActivateSpatialAudioMetadataItems. The buffer will be associated with the returned SpatialAudioMetadataItems. This interface allows you to attach a buffer and reset its contents to the empty set of metadata items or attach a previously-populated buffer and retain the data stored in the buffer.
This interface is a part of Windows Sonic, Microsoft’s audio platform for more immersive audio which includes integrated spatial sound on Xbox and Windows.
The ISpatialAudioMetadataItemsBuffer interface inherits from the IUnknown interface. ISpatialAudioMetadataItemsBuffer also has these types of members: