Skip to content

Latest commit

 

History

History
85 lines (61 loc) · 3.34 KB

nn-uianimation-iuianimationprioritycomparison2.md

File metadata and controls

85 lines (61 loc) · 3.34 KB
UID title description helpviewer_keywords old-location tech.root ms.assetid ms.date ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos req.typenames req.redist ms.custom f1_keywords dev_langs topic_type api_type api_location api_name
NN:uianimation.IUIAnimationPriorityComparison2
IUIAnimationPriorityComparison2 (uianimation.h)
Defines a method that resolves scheduling conflicts through priority comparison.
IUIAnimationPriorityComparison2
IUIAnimationPriorityComparison2 interface [Windows Animation]
IUIAnimationPriorityComparison2 interface [Windows Animation]
described
uianimation.iuianimationprioritycomparison2
uianimation/IUIAnimationPriorityComparison2
uianimation\iuianimationprioritycomparison2.htm
UIAnimation
B19E9BAF-A91E-4A58-A6F0-058B03153D10
12/05/2018
IUIAnimationPriorityComparison2, IUIAnimationPriorityComparison2 interface [Windows Animation], IUIAnimationPriorityComparison2 interface [Windows Animation],described, uianimation.iuianimationprioritycomparison2, uianimation/IUIAnimationPriorityComparison2
uianimation.h
Windows
Windows 8, Windows 7 and Platform Update for Windows 7 [desktop apps \| UWP apps]
None supported
UIAnimation.idl
UIAnimation.dll
Windows
19H1
IUIAnimationPriorityComparison2
uianimation/IUIAnimationPriorityComparison2
c++
APIRef
kbSyntax
COM
UIAnimation.dll
IUIAnimationPriorityComparison2

IUIAnimationPriorityComparison2 interface

-description

Defines a method that resolves scheduling conflicts through priority comparison.

-inheritance

The IUIAnimationPriorityComparison2 interface inherits from the IUnknown interface. IUIAnimationPriorityComparison2 also has these types of members:

-remarks

A single animation variable can be included in multiple storyboards, but multiple storyboards cannot animate the same variable at the same time.

If a newly scheduled storyboard attempts to animate one or more variables that are currently scheduled for animation by different storyboards, a scheduling conflict occurs.

To determine which storyboard has priority, the animation manager can call the HasPriority method on one or more priority comparison handlers provided by the application.

-see-also

IUIAnimationManager2::SetCancelPriorityComparison

IUIAnimationManager2::SetCompressPriorityComparison

IUIAnimationManager2::SetConcludePriorityComparison

IUIAnimationManager2::SetTrimPriorityComparison

IUnknown