UID | title | description | helpviewer_keywords | old-location | tech.root | ms.assetid | ms.date | ms.keywords | req.header | req.include-header | req.target-type | req.target-min-winverclnt | req.target-min-winversvr | req.kmdf-ver | req.umdf-ver | req.ddi-compliance | req.unicode-ansi | req.idl | req.max-support | req.namespace | req.assembly | req.type-library | req.lib | req.dll | req.irql | targetos | req.typenames | req.redist | ms.custom | f1_keywords | dev_langs | topic_type | api_type | api_location | api_name | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
NF:uiautomationcore.ITransformProvider.Rotate |
ITransformProvider::Rotate (uiautomationcore.h) |
Rotates the control. |
|
winauto\uiauto_ITransformProvider_Rotate.htm |
WinAuto |
2e8255de-b28d-4fc4-82ea-4255771f9838 |
12/05/2018 |
ITransformProvider interface [Windows Accessibility],Rotate method, ITransformProvider.Rotate, ITransformProvider::Rotate, Rotate, Rotate method [Windows Accessibility], Rotate method [Windows Accessibility],ITransformProvider interface, uiauto.uiauto_ITransformProvider_Rotate, uiauto_ITransformProvider_Rotate, uiautomationcore/ITransformProvider::Rotate, winauto.uiauto_ITransformProvider_Rotate |
uiautomationcore.h |
UIAutomation.h |
Windows |
Windows XP [desktop apps \| UWP apps] |
Windows Server 2003 [desktop apps \| UWP apps] |
UIAutomationCore.idl |
Windows |
19H1 |
|
|
|
|
|
|
Rotates the control.
Type: double
The number of degrees to rotate the control. A positive number rotates clockwise; a negative number rotates counterclockwise.
Type: HRESULT
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
An object cannot be moved, resized, or rotated such that its resulting screen location would be completely outside the coordinates of its container and inaccessible to keyboard or mouse. For example, a top-level window moved completely off-screen or a child object moved outside the boundaries of the container's viewport. In these cases the object is placed as close to the requested screen coordinates as possible with the top or left coordinates overridden to be within the container boundaries.