UID | title | description | helpviewer_keywords | old-location | tech.root | ms.assetid | ms.date | ms.keywords | req.header | req.include-header | req.target-type | req.target-min-winverclnt | req.target-min-winversvr | req.kmdf-ver | req.umdf-ver | req.ddi-compliance | req.unicode-ansi | req.idl | req.max-support | req.namespace | req.assembly | req.type-library | req.lib | req.dll | req.irql | targetos | req.typenames | req.redist | ms.custom | f1_keywords | dev_langs | topic_type | api_type | api_location | api_name | |||||||||||||
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NF:vfw.ICDrawStopPlay |
ICDrawStopPlay macro (vfw.h) |
The ICDrawStopPlay macro notifies a rendering driver when a play operation is complete. You can use this macro or explicitly call the ICM_DRAW_STOP_PLAY message. |
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multimedia\icdrawstopplay.htm |
Multimedia |
41faa7cd-13c9-47bc-a62e-c09c7d3264d7 |
12/05/2018 |
ICDrawStopPlay, ICDrawStopPlay macro [Windows Multimedia], _win32_ICDrawStopPlay, multimedia.icdrawstopplay, vfw/ICDrawStopPlay |
vfw.h |
Windows |
Windows 2000 Professional [desktop apps only] |
Windows 2000 Server [desktop apps only] |
Windows |
19H1 |
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The ICDrawStopPlay macro notifies a rendering driver when a play operation is complete. You can use this macro or explicitly call the ICM_DRAW_STOP_PLAY message.
Handle to a driver.
Use this message when the play operation is complete. Use the ICDrawStop macro to end timing.