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Constants (Windows Animation Reference)
Reference documentation for constants and enumerations defined by the Windows Animation Manager.
c590cf68-28ce-4d7d-949d-2683ece3c12d
article
05/31/2018

Constants (Windows Animation Reference)

Reference documentation for constants and enumerations defined by the Windows Animation Manager.

In this section

Topic Description
UI_ANIMATION_DIMENSION_UNKNOWN
Indicates that the requested dimension cannot be retrieved.
UI_ANIMATION_ITERATION_NONE
Indicates that this is the initial entry into a given loop.
UI_ANIMATION_KEYFRAME_STORYBOARD_START
Represents the implicit keyframe at the start of every storyboard.
UI_ANIMATION_REPEAT_INDEFINITELY
Indicates that the interval between two keyframes in a storyboard should repeat indefinitely until the IUIAnimationStoryboard::Conclude method is called.
UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_END
Indicates that the interval between two keyframes in a storyboard should repeat indefinitely until the keyframe loop terminates on the ending keyframe when the IUIAnimationStoryboard::Conclude method is called.
UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_START
Indicates that the interval between two keyframes in a storyboard should repeat indefinitely until the keyframe loop terminates on the starting keyframe when the IUIAnimationStoryboard::Conclude method is called.
UI_ANIMATION_SECONDS_EVENTUALLY
Indicates that Windows Animation can delay the scheduled start of a storyboard for as much time as necessary to avoid scheduling conflicts.
UI_ANIMATION_SECONDS_INFINITE
Indicates that there are no scheduled events.

Related topics

Windows Animation Reference