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d3d10-d3dxcreatematrixstack.md

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description ms.assetid title ms.topic ms.date topic_type api_name api_type api_location
Create a matrix stack.
df0f3564-0226-44b8-b22b-4dd27905c44c
D3DXCreateMatrixStack function (D3DX10Math.h)
reference
05/31/2018
APIRef
kbSyntax
D3DXCreateMatrixStack
LibDef
D3DX10.lib
D3DX10.dll

D3DXCreateMatrixStack function (D3DX10Math.h)

Note

The D3DX10 utility library is deprecated. We recommend that you use DirectXMath instead along with this header from GitHub.

Create a matrix stack.

Syntax

HRESULT D3DXCreateMatrixStack(
  _In_  UINT              Flags,
  _Out_ LPD3DXMATRIXSTACK *ppStack
);

Parameters

Flags [in]

Type: UINT

Not implemented. Specify zero.

ppStack [out]

Type: LPD3DXMATRIXSTACK*

The address of a pointer to a matrix stack (see ID3DXMatrixStack Interface).

Return value

Type: HRESULT

The return value is one of the values listed in Direct3D 10 Return Codes.

Requirements

Requirement Value
Header
D3DX10Math.h
Library
D3DX10.lib

See also

Math Functions