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id3dx11effectmatrixvariable-getmatrix.md

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title description ms.assetid keywords topic_type api_name api_location api_type ms.topic ms.date
ID3DX11EffectMatrixVariable GetMatrix method (D3dx11effect.h)
Get a matrix.
1d0b20f2-6e43-414d-a161-65ce13bef1e0
GetMatrix method Direct3D 11
GetMatrix method Direct3D 11 , ID3DX11EffectMatrixVariable interface
ID3DX11EffectMatrixVariable interface Direct3D 11 , GetMatrix method
apiref
ID3DX11EffectMatrixVariable.GetMatrix
N/A
N/A.dll
COM
reference
05/31/2018

ID3DX11EffectMatrixVariable::GetMatrix method

Get a matrix.

Syntax

HRESULT GetMatrix(
   float *pData
);

Parameters

pData

Type: float*

A pointer to the first element in a matrix.

Return value

Type: HRESULT

Returns one of the following Direct3D 11 Return Codes.

Remarks

Note

The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.

Requirements

Requirement Value
Header
D3dx11effect.h
Library
N/A (An Effects 11 library is available online as shared source.)

See also

ID3DX11EffectMatrixVariable