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ID3DX11EffectType GetMemberName method (D3dx11effect.h) |
Get the name of a member. |
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05/31/2018 |
Get the name of a member.
LPCSTR GetMemberName(
UINT Index
);
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Index
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Type: UINT
A zero-based index.
Type: LPCSTR
The name of the member.
Note
The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.
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