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id3dx11effectvariable-getrawvalue.md

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title description ms.assetid keywords topic_type api_name api_location api_type ms.topic ms.date
ID3DX11EffectVariable GetRawValue method (D3dx11effect.h)
Get data.
1b2a319c-880c-4f5a-b4e9-17405351b7d9
GetRawValue method Direct3D 11
GetRawValue method Direct3D 11 , ID3DX11EffectVariable interface
ID3DX11EffectVariable interface Direct3D 11 , GetRawValue method
apiref
ID3DX11EffectVariable.GetRawValue
N/A
N/A.dll
COM
reference
05/31/2018

ID3DX11EffectVariable::GetRawValue method

Get data.

Syntax

HRESULT GetRawValue(
   void *pData,
   UINT Offset,
   UINT Count
);

Parameters

pData

Type: void*

A pointer to the variable.

Offset

Type: UINT

The offset (in bytes) from the beginning of the pointer to the data.

Count

Type: UINT

The number of bytes to get.

Return value

Type: HRESULT

Returns one of the following Direct3D 11 Return Codes.

Remarks

This method does no conversion or type checking; it is therefore a very quick way to access array items.

Note

The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.

Requirements

Requirement Value
Header
D3dx11effect.h
Library
N/A (An Effects 11 library is available online as shared source.)

See also

ID3DX11EffectVariable