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id3dx11effectvectorvariable-getboolvector.md

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title description ms.assetid keywords topic_type api_name api_location api_type ms.topic ms.date
ID3DX11EffectVectorVariable GetBoolVector method (D3dx11effect.h)
Get a four-component vector that contains boolean data.
ecaf5705-d13b-4d61-9766-d2ff183af789
GetBoolVector method Direct3D 11
GetBoolVector method Direct3D 11 , ID3DX11EffectVectorVariable interface
ID3DX11EffectVectorVariable interface Direct3D 11 , GetBoolVector method
apiref
ID3DX11EffectVectorVariable.GetBoolVector
N/A
N/A.dll
COM
reference
05/31/2018

ID3DX11EffectVectorVariable::GetBoolVector method

Get a four-component vector that contains boolean data.

Syntax

HRESULT GetBoolVector(
   BOOL *pData
);

Parameters

pData

Type: BOOL*

A pointer to the first component.

Return value

Type: HRESULT

Returns one of the following Direct3D 11 Return Codes.

Remarks

Note

The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.

Requirements

Requirement Value
Header
D3dx11effect.h
Library
N/A (An Effects 11 library is available online as shared source.)

See also

ID3DX11EffectVectorVariable