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Returns the number of animation sets currently registered in the animation controller. |
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ID3DXAnimationController::GetNumAnimationSets method (D3dx9anim.h) |
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Returns the number of animation sets currently registered in the animation controller.
UINT GetNumAnimationSets();
This method has no parameters.
Type: UINT
Number of animation sets.
The controller contains any number of animations sets and tracks. Animation sets can be registered with RegisterAnimationOutput. An animation controller created by a call to D3DXLoadMeshHierarchyFromX will automatically register loaded animation sets.
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