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ID3DXBaseEffect::SetMatrixTranspose method - Sets a transposed matrix. |
d340b058-6ba5-43ec-b398-111064965730 |
ID3DXBaseEffect::SetMatrixTranspose method (D3DX9Shader.h) |
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05/31/2018 |
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Sets a transposed matrix.
HRESULT SetMatrixTranspose(
[in] D3DXHANDLE hParameter,
[in] const D3DXMATRIX *pMatrix
);
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hParameter [in]
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Type: D3DXHANDLE
Unique identifier. See Handles (Direct3D 9).
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pMatrix [in]
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Type: const D3DXMATRIX*
Pointer to a transposed matrix. See D3DXMATRIX.
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
A transposed matrix contains column-major data; that is, each vector is contained in a column.
If the destination matrix is smaller than the source matrix, the additional components of the source matrix will be ignored.
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