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Unlock the vertex buffer. |
98b82fd1-56e8-45f3-bf26-a1e3b54c2979 |
ID3DXPatchMesh::UnlockVertexBuffer method (D3DX9Mesh.h) |
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Unlock the vertex buffer.
HRESULT UnlockVertexBuffer();
This method has no parameters.
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be one of the following: D3DERR_INVALIDCALL, E_OUTOFMEMORY.
The vertex buffer is usually locked, written to, and then unlocked for reading.
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