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ID3DXPRTBuffer::GetNumSamples method - Retrieves the number of vertices (or texels) sampled. |
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ID3DXPRTBuffer::GetNumSamples method (D3DX9Mesh.h) |
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05/31/2018 |
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Retrieves the number of vertices (or texels) sampled.
UINT GetNumSamples();
This method has no parameters.
Type: UINT
Returns the number of vertices (or texels) sampled.
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