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Sets an array of BOOL values. |
d168d362-86b3-4db4-bc52-748a640ebc18 |
ID3DXTextureShader::SetBoolArray method (D3DX9Shader.h) |
reference |
05/31/2018 |
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Sets an array of BOOL values.
HRESULT SetBoolArray(
[in] D3DXHANDLE hConstant,
[in] const BOOL *pB,
[in] UINT Count
);
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hConstant [in]
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Type: D3DXHANDLE
Unique identifier to the array of constants. See D3DXHANDLE.
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pB [in]
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Type: const BOOL*
Array of BOOL values.
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Count [in]
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Type: UINT
Number of BOOL values in the array.
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
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