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RWByteAddressBuffer::Load4(uint) function |
Gets four values. | RWByteAddressBuffer::Load4(uint) function |
b46cd119-75be-4c2d-82f9-5dcabd7e4400 |
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reference |
05/31/2018 |
Gets four values.
uint4 Load4(
in uint address
);
-
address [in]
-
Type: uint
The input address in bytes, which must be a multiple of 4.
Type: uint4
Four values.
This function is supported for the following types of shaders:
Vertex | Hull | Domain | Geometry | Pixel | Compute |
---|---|---|---|---|---|
x | x |