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UID title description old-location ms.date keywords ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos tech.root req.typenames f1_keywords topic_type api_type api_location api_name
NC:d3d10umddi.PFND3D10DDI_DESTROYQUERY
PFND3D10DDI_DESTROYQUERY (d3d10umddi.h)
The DestroyQuery(D3D10) function destroys the specified query object. The query object can be destroyed only if it is not currently bound to a display device.
display\destroyquery_d3d10_.htm
05/10/2018
PFND3D10DDI_DESTROYQUERY callback function
DestroyQuery, DestroyQuery callback function [Display Devices], PFND3D10DDI_DESTROYQUERY, PFND3D10DDI_DESTROYQUERY callback, UserModeDisplayDriverDx10_Functions_9c0fdf87-a47b-45b5-9ec9-5c307d412c9c.xml, d3d10umddi/DestroyQuery, display.destroyquery_d3d10_
d3d10umddi.h
D3d10umddi.h
Desktop
Available in Windows Vista and later versions of the Windows operating systems.
Windows
display
PFND3D10DDI_DESTROYQUERY
d3d10umddi/PFND3D10DDI_DESTROYQUERY
APIRef
kbSyntax
UserDefined
d3d10umddi.h
PFND3D10DDI_DESTROYQUERY

PFND3D10DDI_DESTROYQUERY callback function

-description

The DestroyQuery(D3D10) function destroys the specified query object. The query object can be destroyed only if it is not currently bound to a display device.

-parameters

-param unnamedParam1

hDevice [in]

A handle to the display device (graphics context).

-param unnamedParam2

hQuery [in]

A handle to the driver's private data for the query object to destroy. The Microsoft Direct3D runtime will free the memory region that it previously allocated for the object. Therefore, the driver can no longer access this memory region.

-remarks

The driver can use the pfnSetErrorCb callback function to set an error code.

The driver should not encounter any error, except for D3DDDIERR_DEVICEREMOVED. Therefore, if the driver passes any error, except for D3DDDIERR_DEVICEREMOVED, in a call to the pfnSetErrorCb function, the Direct3D runtime will determine that the error is critical. Even if the device was removed, the driver is not required to return D3DDDIERR_DEVICEREMOVED; however, if device removal interfered with the operation of DestroyQuery(D3D10) (which typically should not happen), the driver can return D3DDDIERR_DEVICEREMOVED.

-see-also

D3D10DDI_DEVICEFUNCS

pfnSetErrorCb