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UID title description old-location ms.date keywords ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos tech.root req.typenames f1_keywords topic_type api_type api_location api_name
NC:d3d10umddi.PFND3D11_1DDI_FLUSH
PFND3D11_1DDI_FLUSH (d3d10umddi.h)
Submits outstanding hardware commands that are in the hardware command buffer to the display miniport driver. Implemented by Windows Display Driver Model (WDDM) 1.2 and later user-mode display drivers.
display\flush_d3d11_1_.htm
05/10/2018
PFND3D11_1DDI_FLUSH callback function
Flush(D3D11_1), Flush(D3D11_1) callback function [Display Devices], PFND3D11_1DDI_FLUSH, PFND3D11_1DDI_FLUSH callback, d3d10umddi/Flush(D3D11_1), display.flush_d3d11_1_
d3d10umddi.h
D3d10umddi.h
Desktop
Windows 8
Windows Server 2012
Windows
display
PFND3D11_1DDI_FLUSH
d3d10umddi/PFND3D11_1DDI_FLUSH
APIRef
kbSyntax
UserDefined
d3d10umddi.h
PFND3D11_1DDI_FLUSH

PFND3D11_1DDI_FLUSH callback function

-description

Submits outstanding hardware commands that are in the hardware command buffer to the display miniport driver. Implemented by Windows Display Driver Model (WDDM) 1.2 and later user-mode display drivers.

-parameters

-param unnamedParam1

hDevice [in]

A handle to the display device (graphics context).

-param FlushFlags

A value from the D3D11_1_DDI_FLUSH_FLAGS enumeration that indicates whether the driver should continue to submit command buffers if there have been no new commands.

-returns

Returns TRUE if the hardware commands were successfully flushed. Otherwise returns FALSE.

-remarks

After the Flush(D3D11_1) function completes, all previously issued commands no longer depend on actions that occur within the application's user-mode context. In addition, applications can safely suspend themselves without blocking rendering until the kernel restarts them (such as, when an asynchronous query is used).

The driver should not encounter any error, except for D3DDDIERR_DEVICEREMOVED. Therefore, if the driver passes any error, except for D3DDDIERR_DEVICEREMOVED, in a call to the pfnSetErrorCb function, the Direct3D runtime will determine that the error is critical. Even if the device was removed, the driver is not required to return D3DDDIERR_DEVICEREMOVED; however, if device removal interfered with the operation of Flush(D3D11_1) (which typically should not happen), the driver can return D3DDDIERR_DEVICEREMOVED.

-see-also

D3D10_1DDI_DEVICEFUNCS

D3D11_1_DDI_FLUSH_FLAGS

pfnSetErrorCb